Welcome to the character description page. Characters from stories are listed in alphabetical order by name, simply scroll down to whom you're interested in taking a peek at and viola! Pictures may be uploaded at a later time, as well as edits to descriptions or expansions to what is there.
Aideon Silverstar: This character is not of my original creation. Aideon is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment.
Aideon is a Kaldorei, or a Night Elf in easier terms. Light blue skin, scarred beneath the clothing. Dark blue hair, kept long and well maintained. Tall in human terms, over seven feet, but average size for a Night Elf. Shining white eyes, as is common with the Kaldorei race. Usually wearing dark leather and constantly seen with a smirk on his face.
Crimson Wind of the East: This character is not of my original creation. Crimson is a character developed for, and played in a pencil and paper Exalted campaign.
Crimson is a strikingly contrasting individual. At 5'10", the average height of women from the East, she has a dancer's body. Long and delicate, lean muscles, and an angular bone structure. However, her appearance is quite intimidating covered from neck to ankle in a plethora of tattoos. Her torso is a mass of flowing vines, leaves, and other intricately designed tattoos covering every bit. From hands to elbows are sharper, more tribal markings with hard edges and solid shapes. Across her upper arms and down her legs are less condensed inking, looking more like a story told across her body. Her hair is long and straight, orange-red in color. Her skin is a light olive, giving the appearance of sun-tanned. And her eyes are silver and overtly large in both pupil and iris, the average individual possibly mistaking it for grey or light blue. She usually dresses in long clothing, a hakama and kimono.
Ghost of the Virtuous Sun: This character was developed for, and played in a pencil and paper Exalted campaign.
Being sixteen and not done growing, Ghost stands a bit shorter than the average adult male in the East. Measuring at 5'9" and 190lbs Ghost is lean in figure, not bulky and not scrawny. He is not attractive but not ugly. He seems pretty unremarkable in every way. Ghost has short, dusty brown hair and a light olive complexion. His eyes are pale green. He wears a full quiver and no other weapons, not even a bow. Usually seen with a brown Buff Jacket.
Kirria Dawson: This character is not of my original creation. Kirria is a character concept I created for another who fleshed her out and played her in the World of Warcraft MMORPG.
Green-eyed and baby-faced, Kirria is a young woman with many years ahead of her. At 5'8" she is only inches shorter than her brother, and holding several of the same physical characteristics. Long red hair often pulled back in a bun, an athletic and well-toned body, and an air of confidence in her mannerisms. Her pert nose and rounded cheeks give her a gentle look, only broken by a curious glare when in the presence of Koehler (her twin) whom she constantly keeps a watchful eye on.
Green-eyed and baby-faced, Kirria is a young woman with many years ahead of her. At 5'8" she is only inches shorter than her brother, and holding several of the same physical characteristics. Long red hair often pulled back in a bun, an athletic and well-toned body, and an air of confidence in her mannerisms. Her pert nose and rounded cheeks give her a gentle look, only broken by a curious glare when in the presence of Koehler (her twin) whom she constantly keeps a watchful eye on.
Koehler Dawson: This character was created and played in the World of Warcraft MMORPG.
Koehler looks to be a strong young man. 5'11" in height and muscular build, he's youthfully handsome and appears unblemished. Short red hair brushed back from his brow, a strong jaw, and neatly trimmed goatee form around a hard line for his mouth, the only thing making him look older than his years. His most distinguishing feature is his gentle, green eyes which belies his obvious physical prowess. He seems to take great care in his appearance, with rarely a hair out of place and often smelling of rich cologne.
Landrien: This character is not of my original creation. Landrien is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. I am currently in the process of getting in touch with the original creator for more details.
Lithriel Loreweaver: This character is not of my original creation. Lithriel is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. I am currently in the process of getting in touch with the original creator for more details.
Lliahandria Loreweaver: This character was created for back story in the World of Warcraft MMORPG, she has never been created in the gaming environment.
Standing 6'7", Lliahandria is rather average for a Kaldorei (Night Elf). Her skin a pale pink, eyes a soft, glowing white, and a toothy smile usually stretched from ear to ear. She has a sense of amusement about her, chuckling to herself often and apparently for no reason. Her small bosom accentuated by snug clothing, and the slightest curves for hips on her thin frame. Lliahandria's deep purple hair is short, chin-length at best, and nearly always pulled back in a half-ponytail.
Mutig Von-Klink: This character is not of my original creation. Mutig is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment.
Mutig generally cares little about his personal appearance as it is not entirely conducive to what he does. Virtually never out of field uniform, he is mostly seen clad in the worn and utilitarian leathers of a Stormwind Cavalry scout. When not in the field, he wears these per regulation, ensuring his tabard and jib sit straight and all his belts and buckles are centered and tucked. He could easily be confused for just another Stormwind Cavalry scout were it not for his heavily sinewy 7'6", 315lbs frame and enormously long lilac colored ears.
When in the field, the uniform becomes more complicated with additional belts and pouches covering his body. Straps tie down loose items that could create sounds that would give away his position. Large heavy duty pouches sit on his hips, buttocks, abdomen and back. Thick leather straps are appended to these to ensure they stay close to the body and creating an abridged load bearing equipment system. A pair of large machetes of Hakkari of Zulian design are strapped to his back just beneath the large backpack and bedroll in which he sticks tall grass, branches, and leaves to act as theater-specific camouflage. Slung on the back, similarly tied down tight and covered in a buckskin scabbard is a marksman rifle of Dwarvish design. Topped with a Steam Wheedle 1.5-3x scope, it makes up the long range component of his arsenal despite the fact he rarely uses it. Along with a hatchet, skinning knife, flints, two powder horns, and a collapsible mining pick, Mutig also carries the food and provisions he needs for protracted stays in the field. He is rarely encountered without a large black shemagh wrapped around his head and face.
If one is to get close enough, they will notice that at the corners of his eyes small crows feet mar the otherwise smooth skin. The only other sign of his age are the tendrils of grey that are sneaking into his otherwise indigo hair at the temples. If one is sly, and most likely unfortunate, enough to encounter him at any point unclothed, they will immediately be struck by the fact that horrible and freshly created scars cover the majority of his body. Of course, catching him like this would likely result in the death or at least maiming of the unfortunate passer-by. The genesis of these scars does not seem readily appearant but are ordered and pervasive enough to indicate systematic torture at some point in the recent past.
Landrien: This character is not of my original creation. Landrien is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. I am currently in the process of getting in touch with the original creator for more details.
Lithriel Loreweaver: This character is not of my original creation. Lithriel is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. I am currently in the process of getting in touch with the original creator for more details.
Lliahandria Loreweaver: This character was created for back story in the World of Warcraft MMORPG, she has never been created in the gaming environment.
Standing 6'7", Lliahandria is rather average for a Kaldorei (Night Elf). Her skin a pale pink, eyes a soft, glowing white, and a toothy smile usually stretched from ear to ear. She has a sense of amusement about her, chuckling to herself often and apparently for no reason. Her small bosom accentuated by snug clothing, and the slightest curves for hips on her thin frame. Lliahandria's deep purple hair is short, chin-length at best, and nearly always pulled back in a half-ponytail.
Mutig Von-Klink: This character is not of my original creation. Mutig is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment.
Mutig generally cares little about his personal appearance as it is not entirely conducive to what he does. Virtually never out of field uniform, he is mostly seen clad in the worn and utilitarian leathers of a Stormwind Cavalry scout. When not in the field, he wears these per regulation, ensuring his tabard and jib sit straight and all his belts and buckles are centered and tucked. He could easily be confused for just another Stormwind Cavalry scout were it not for his heavily sinewy 7'6", 315lbs frame and enormously long lilac colored ears.
When in the field, the uniform becomes more complicated with additional belts and pouches covering his body. Straps tie down loose items that could create sounds that would give away his position. Large heavy duty pouches sit on his hips, buttocks, abdomen and back. Thick leather straps are appended to these to ensure they stay close to the body and creating an abridged load bearing equipment system. A pair of large machetes of Hakkari of Zulian design are strapped to his back just beneath the large backpack and bedroll in which he sticks tall grass, branches, and leaves to act as theater-specific camouflage. Slung on the back, similarly tied down tight and covered in a buckskin scabbard is a marksman rifle of Dwarvish design. Topped with a Steam Wheedle 1.5-3x scope, it makes up the long range component of his arsenal despite the fact he rarely uses it. Along with a hatchet, skinning knife, flints, two powder horns, and a collapsible mining pick, Mutig also carries the food and provisions he needs for protracted stays in the field. He is rarely encountered without a large black shemagh wrapped around his head and face.
If one is to get close enough, they will notice that at the corners of his eyes small crows feet mar the otherwise smooth skin. The only other sign of his age are the tendrils of grey that are sneaking into his otherwise indigo hair at the temples. If one is sly, and most likely unfortunate, enough to encounter him at any point unclothed, they will immediately be struck by the fact that horrible and freshly created scars cover the majority of his body. Of course, catching him like this would likely result in the death or at least maiming of the unfortunate passer-by. The genesis of these scars does not seem readily appearant but are ordered and pervasive enough to indicate systematic torture at some point in the recent past.
Nibbit: This character was developed for, and played in the World of Warcraft MMORPG.
Nibbit resembles a pile of laundry, if one could walk and talk.
Nibbit constantly appears to have just woken. Her hair is disheveled, half of it matted down while other parts of it poke out randomly. She wears uncountable layers of miss-matched, stained and creased robes and rags. All of them several sizes too big for her small unshapely body and worn down to threads where the hemming drags on the ground and over counter tops. One sleeve seems to randomly be pushed up with the opposite usually hanging well over her fingertips. She carries a large bag slung over one shoulder, large enough to fit herself in it would seem, usually dragging on the ground and filled to capacity. Papers and ledgers can be seen when she tosses open the flap, along with an assortment of other items that are hard to make out.
Rynylious: This character was developed for back story in the World of Warcraft MMORPG. He has never been created in the gaming environment.
Tserai Azurio: This character is not of my original creation. Tserai is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. You can check out the original creator's blog to view similar stories, and a more extensive background as his time with me only spanned a short year.
Yllithia Loreweaver: This character was created and played in the World of Warcraft MMORPG.
Yllithia's body borders between the realm of woman and child. She's tall for her gender, standing 7'2" with a thin, lanky frame. Her lightly-tinted purple skin, long pointed ears, and glowing white eyes clearly mark her as a Kaldorei (night elf). Her violet hair nearly touches her waist, loosely worn. And pink butterfly wing tattoos adorn her youthfully puffy cheeks bringing even more attention to her far off gazing eyes. Womanly features have fully developed though she'd never be called curvaceous or full figured. The soft scent of fresh cut herbs and flowers clings to her.
A leather sash adorned with various sized pouches and loops runs from her shoulder to her waist, latched snugly around her hips. Several of the bags look to be filled, and many items can be seen tied securely to it. Most notably is a worn, heavy, leather-bound tome hanging from her right hip. Straps from the sash are laced several times over through a metal ring sewn into the binding, and the cover depicts a sunburst and small star-like pictures burned onto it.
If visible: Faded oval burns, resembling fingertips, encircle her neck. A quarter sized circle scar with jagged lines jutting from the center rests above her left knee, much like a smashed spider. A two-inch sliver along her right side lower ribs hides under her hair. And a long and long healed gash runs across the inside palm of her left hand.
Yogo Miroku: This character was developed for, and played in the Legend of the Five Rings table-top RPG. Adding more at a later time.
Being a member of the Yogo family, one would expect Miroku to have the sharp features associated with their Crane heritage, this was far from the case. Miroku had a delicate face and was quite handsome, as luck would have it the Bayushi blood from his father shone through, giving him an unearthly beauty. His black hair is kept long and free flowing. He covers his face with the smallest of masks possible, as Scorpion clan members are taught to always wear one. Miroku's is often nothing more than lacy cloth.
Nibbit constantly appears to have just woken. Her hair is disheveled, half of it matted down while other parts of it poke out randomly. She wears uncountable layers of miss-matched, stained and creased robes and rags. All of them several sizes too big for her small unshapely body and worn down to threads where the hemming drags on the ground and over counter tops. One sleeve seems to randomly be pushed up with the opposite usually hanging well over her fingertips. She carries a large bag slung over one shoulder, large enough to fit herself in it would seem, usually dragging on the ground and filled to capacity. Papers and ledgers can be seen when she tosses open the flap, along with an assortment of other items that are hard to make out.
Rynylious: This character was developed for back story in the World of Warcraft MMORPG. He has never been created in the gaming environment.
Tserai Azurio: This character is not of my original creation. Tserai is a character created and played in the World of Warcraft MMORPG game, not an NPC of Blizzard Entertainment. You can check out the original creator's blog to view similar stories, and a more extensive background as his time with me only spanned a short year.
Yllithia Loreweaver: This character was created and played in the World of Warcraft MMORPG.
Yllithia's body borders between the realm of woman and child. She's tall for her gender, standing 7'2" with a thin, lanky frame. Her lightly-tinted purple skin, long pointed ears, and glowing white eyes clearly mark her as a Kaldorei (night elf). Her violet hair nearly touches her waist, loosely worn. And pink butterfly wing tattoos adorn her youthfully puffy cheeks bringing even more attention to her far off gazing eyes. Womanly features have fully developed though she'd never be called curvaceous or full figured. The soft scent of fresh cut herbs and flowers clings to her.
A leather sash adorned with various sized pouches and loops runs from her shoulder to her waist, latched snugly around her hips. Several of the bags look to be filled, and many items can be seen tied securely to it. Most notably is a worn, heavy, leather-bound tome hanging from her right hip. Straps from the sash are laced several times over through a metal ring sewn into the binding, and the cover depicts a sunburst and small star-like pictures burned onto it.
If visible: Faded oval burns, resembling fingertips, encircle her neck. A quarter sized circle scar with jagged lines jutting from the center rests above her left knee, much like a smashed spider. A two-inch sliver along her right side lower ribs hides under her hair. And a long and long healed gash runs across the inside palm of her left hand.
Yogo Miroku: This character was developed for, and played in the Legend of the Five Rings table-top RPG. Adding more at a later time.
Being a member of the Yogo family, one would expect Miroku to have the sharp features associated with their Crane heritage, this was far from the case. Miroku had a delicate face and was quite handsome, as luck would have it the Bayushi blood from his father shone through, giving him an unearthly beauty. His black hair is kept long and free flowing. He covers his face with the smallest of masks possible, as Scorpion clan members are taught to always wear one. Miroku's is often nothing more than lacy cloth.